THE CREATOR GUIDE
Make something
someone can build on.
A good pack solves one clear problem. A movement mechanic, a set of UI assets, a repeatable skill. Give it a useful name, include the source, and show someone how to use it.
Start with a working example
Download an EoC pack and use its structure as a reference. The launch collection is curated by the EoC team; community uploads and paid listings are not open yet. This guide helps you prepare a portable pack you can share yourself.
Keep the package simple
my-pack/ README.md What it does and how to use it LICENSE Your license and any required credits manifest.json Name, version, type, compatibility src/ Editable source or original assets example/ A small working demonstration
For a skill, include a SKILL.md with a name, description, clear steps, and a way to check the result. For assets, specify formats, dimensions or scale, and usage rights.
Before you share
- Explain exactly what is included and what someone still needs to set up.
- List the engine or runtime, required dependencies, and versions you tested.
- Use original work or files you have permission to redistribute. Include attribution and license notices.
- Keep credentials and private project data out of every file.
- Try the pack in a clean project. Include a small example and a short verification checklist.
- State any network requests, account requirements, or ongoing costs.
Design for the handoff
Write a short request a creator can give their AI builder: what to add, which files to read, what to preserve, and how to verify it. Let the creator review the proposed changes before applying them.
For a current project, the EoC documentation covers editing, previewing, and checking your work.