Skip to content

Product updates

What’s new in EoC.

The changes that make creating, playing and keeping your work easier. Read what shipped and where to find it.

Keep creating, with your game and assets together.

Continue unfinished work, prepare the next change and bring more of your own art into the game.

  • Follow-ups stay with the current game.

    Continue, fix and finish requests use the current unfinished candidate. Waiting messages can be edited while a build runs, and stay held when review or a change of context needs your attention.

  • More ways to prepare game assets.

    Find free textures, import supported artwork, keep source credits and prepare WAV sound effects. Optional connected image generation is separate from the model building your game.

  • Clearer planning and saved usage.

    Discuss a plan before approving a build, recover incomplete replies within the selected limit, and inspect recorded usage in saved Studio history. Missing measurements remain unknown.

Understand the creation workflow

Better project conversations, recovery and playtesting.

Ask questions about your project and make the next build easier to inspect.

  • Conversation before changes.

    Normal project questions use a read-only conversation. Explicit build requests take the checked creation path, with the account's selected connection and allowance.

  • More useful game evidence.

    Updated playtesting and repair flows, portable imported assets and improved preview rendering make it easier to continue work after an interrupted attempt.

Learn about projects and recovery

A clearer introduction to creating with EoC.

Find the right plan, understand the setup and see the product before you start.

  • A more focused homepage.

    A simpler creation process, selected playable projects and a clear explanation of account, trial and AI setup.

  • One comparison for every plan.

    Compare Regular, Studio and Studio Team together, switch billing periods and see which costs are separate.

  • Clearer demos and help.

    Recorded demos now lead with the browser editor and explain what you are watching. The guide and help center follow the current creation and recovery workflow.

Watch the recorded demo

A clearer path from idea to playable game.

Creation, recovery and account setup now work together more closely, so you can keep your attention on the game.

  • Save successful changes and undo them.

    The guided builder saves the checked version on your device. Undo returns to the previous working version; unfinished attempts stay separate for recovery.

  • One place to start your trial.

    The Your plan page brings trial setup and paid plans into one flow. The seven-day Regular trial requires a card and does not charge or renew automatically.

  • More reliable AI connection handoffs.

    Improved provider switching and connected-computer selection help keep your chosen connection and project context together, including on mobile.

  • A terminal alongside your project.

    Open the project terminal for Claude Code or Codex and sign in through the provider’s own client. Returned source is reviewed and checked before you keep it in your game.

Read the creation guide

A more focused workspace, with room to go deeper.

Updates to the Regular and Studio workspaces make playing, editing and reconnecting easier to follow.

  • Keep the game in view.

    Regular puts the playable preview first, with tests, history and settings nearby. The mobile workspace makes it easier to move between creating and playing.

  • Source editing in both Studio plans.

    Studio and Studio Team include the browser source editor, retain unsaved edits when switching tools, and provide store release kits alongside existing development connections.

  • Recover a connection without losing your idea.

    Subscription connection setup offers clearer sign-in, account-setup and retry steps while retaining your original prompt.

Compare the current plans