Keep creating, with your game and assets together.
Continue unfinished work, prepare the next change and bring more of your own art into the game.
Follow-ups stay with the current game.
Continue, fix and finish requests use the current unfinished candidate. Waiting messages can be edited while a build runs, and stay held when review or a change of context needs your attention.
More ways to prepare game assets.
Find free textures, import supported artwork, keep source credits and prepare WAV sound effects. Optional connected image generation is separate from the model building your game.
Clearer planning and saved usage.
Discuss a plan before approving a build, recover incomplete replies within the selected limit, and inspect recorded usage in saved Studio history. Missing measurements remain unknown.