Create, review & test
Open the browser creator to work on a game. New projects start with an empty canvas. For the first complete walkthrough, follow your first game.
Give the builder a focused task
Describe the player's action, success or failure conditions, input controls and style. In an existing game, specify what must stay unchanged. For example:
Keep the current movement and scoring. Add a shield pickup that lasts
five seconds, with a visible countdown and a touch-friendly restart button.
Choose your available AI connection and inspect Build options before sending. Discussion can remain read-only until you approve a current plan; a direct request to build follows the build workflow. Read-only AI answers can still use provider allowance.
Understand the candidate
The builder edits a candidate tied to the project, compiles supported source, gathers preview observations and requests an independent review. A guided result saves the exact accepted candidate after its checks. A failure or paused attempt can retain unfinished files without replacing the saved game.
Manual source edits require Save files. Terminal-produced or recovered files retain explicit review/check/keep controls. Resolve unsaved changes or another tab's updates before resuming a candidate. See how creation works.
Play through the actual rules
Check startup and runtime observations, then test the game yourself:
- Can a new player understand the controls and start?
- Do movement, collisions, timing and scoring follow the intended rules?
- Do win/loss and restart work without leaving stale state?
- Are keyboard and touch controls usable at your target screen sizes?
- Do imported assets and sounds appear at the right time?
A short automated probe cannot prove every rule or device works. Game-reported state and observed browser behavior are different kinds of evidence; neither guarantees production quality.
Iterate without losing the thread
Follow-up requests continue the current game and its retained unfinished work. You can queue changes while a build runs. Questions, failures, Stop or context changes can hold the queue until you explicitly resume it.
Use Memory & docs to retain important game rules and decisions. Export a playable copy and a private restart record as needed. Projects and recovery explains which data each backup preserves.
Need a hand with this workflow? Find help or contact support.