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DocsCreate & iterate
GuideUpdated 2 min readView Markdown

Create, review & test

Open the browser creator to work on a game. New projects start with an empty canvas. For the first complete walkthrough, follow your first game.

Give the builder a focused task

Describe the player's action, success or failure conditions, input controls and style. In an existing game, specify what must stay unchanged. For example:

Keep the current movement and scoring. Add a shield pickup that lasts
five seconds, with a visible countdown and a touch-friendly restart button.

Choose your available AI connection and inspect Build options before sending. Discussion can remain read-only until you approve a current plan; a direct request to build follows the build workflow. Read-only AI answers can still use provider allowance.

Understand the candidate

The builder edits a candidate tied to the project, compiles supported source, gathers preview observations and requests an independent review. A guided result saves the exact accepted candidate after its checks. A failure or paused attempt can retain unfinished files without replacing the saved game.

Manual source edits require Save files. Terminal-produced or recovered files retain explicit review/check/keep controls. Resolve unsaved changes or another tab's updates before resuming a candidate. See how creation works.

Play through the actual rules

Check startup and runtime observations, then test the game yourself:

  • Can a new player understand the controls and start?
  • Do movement, collisions, timing and scoring follow the intended rules?
  • Do win/loss and restart work without leaving stale state?
  • Are keyboard and touch controls usable at your target screen sizes?
  • Do imported assets and sounds appear at the right time?

A short automated probe cannot prove every rule or device works. Game-reported state and observed browser behavior are different kinds of evidence; neither guarantees production quality.

Iterate without losing the thread

Follow-up requests continue the current game and its retained unfinished work. You can queue changes while a build runs. Questions, failures, Stop or context changes can hold the queue until you explicitly resume it.

Use Memory & docs to retain important game rules and decisions. Export a playable copy and a private restart record as needed. Projects and recovery explains which data each backup preserves.

Need a hand with this workflow? Find help or contact support.